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How projects work

A project is a job: a client, dates, a gear list, crew, tasks, and the paperwork that goes with all of it. Everything else in Flow exists to serve one. This overview explains a project's anatomy and — the part that trips everyone up once — its lifecycle: the further a job progresses, the more of it locks down on purpose.

🚧 Not written yet

This page is scaffolded — the outline below is what it will cover. Progress is tracked in gearflow#959.

What this overview will cover

  • The anatomy of a project: header (client, dates, locations), equipment (line items and groups), services and crew, tasks, documents, activity
  • The status lifecycle, start to finish, and what each status means
  • What each stage locks: prices freeze at confirmation, structural edits need a written reason once the job is on site, and a completed job is read-only — with pointers to Versions and unlocking
  • Project numbering — where those job codes come from
  • The project as the money's home: quoted, confirmed, invoiced totals

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